As well as information architects, jobs have asked for data architects, business architects, solution architects, technical architects and so on. Yes, I hear you, what about user experience (UX), where does this fit in? This has had an explosion of people flocking round the candle flame of UX as supply has out-stripped demand for the skills. Cennydd Bowles decries the watering down of his chosen profession and warns of the demise of UX in his 2011 Summit presentation at Colorado, The rise and fall of User Experience. It's a well thought through and heart-felt article that's worth a look. He comes down on the side of "obliquity", creating personal value, and long-term goals and quality rather than being enslaved to the measurable, quantitative, short-term goals of business and usability that dominate the profession now.
Let's move on to the tools employed by IA/UX people to define and refine the content and flow of interactive applications. How many of these do you recognise and when might they prove useful? Card Sorting, site maps, wire frames, user journeys, funnel diagrams, content audits, task models, prototyping, and so on. If you haven't recognised many of these tools perhaps you can get your company to buy a few IA/UX books or Kindle formats. There are many available that get supposedly good reviews. You can check these out at Amazon such as:
- 100 things every designer needs to know about people: what makes them tick (Voices that matter) by Susan Weinschenk, April 2011, Pub: New Riders.
- or, Communicating the User Experience: A practical Guide for Creating Useful UX Documentation by Richard Craddick and Steve Cable, Nov 2011. Pub: John Wiley & Sons.