Showing posts with label awards. Show all posts
Showing posts with label awards. Show all posts

Thursday, 31 October 2013

Interactive Media Awards: what do they tell us

The range and type of awards offered in the industry reflect the activities and trends of work. It’s a snap-shot of what’s going on and what is considered ‘good’. With this in mind, we’ve taken a quick look at some of the major players for the UK.

What’s readily apparent is the massive increase in categories that you can enter. This demonstrates the growth of interactive media use across traditional sectors. Imagine, The Interactive Media Awards now has 100 categories (and growing) that they divide into 25 per quarter of the year. If you can’t find a category to enter there for your projects, we’d be amazed. The award categories are mostly arranged around traditional content sectors of business, such as Bridal/Weddings, Government, Financial Services and Animals/Wildlife although some of the categories like e-commerce and web design/development seem more about the medium. Other awarding bodies choose to define the categories in other ways.

BIMA (British Interactive Media Association) has recently had its 2013 awards event and you can see that they divide their categories into Sector, Discipline and Premium with 24 subcategories. These cover:, Battle of the Brands, Business to business, Corporate, Education and Outreach, Entertainment, Leisure and Culture, and Public Life, as Sectors. Then Community Building, Content Marketing, Engagement, Games, Integrated Campaign, Mashups and Data Visualisation, Mobile, Multi-platform, Self Promotion, Social Media, Student, Tablet, User Experience, make up the Discipline categories. Finally Innovation, Minor Miracle, Agency of the Year and Grand Prix cover the Premium categories.

FWA (Favourite Website Awards) is based in Cambridge and runs daily, monthly and annual awards for web sites based on the judging criteria of creativity, originality, design, content and personality. The daily and monthly judging leads to a public vote for the Winner of the year. Their site is updated daily and they have lots of followers worldwide.

Only you will know what angle your company favours; whether creativity or transparent interface, well-structured content or in-your-face bombardment. So much depends on your clients, their needs, the proposed audience etc. That’s why defining categories for awards is no easy feat. Just think about what you’d put as criteria and categories. How would you set criteria that judges would agree on? It’s easy to write off these awards as irrelevant to you, but they pin down standards as a result of what they do – and you shouldn’t ignore that.

Look at some of the winners in the categories that suit your type of work. Do they inspire or frustrate? A good way to change perceptions if you don’t agree with the results is to back your own work and enter. Good luck.

Thursday, 15 November 2012

What exactly are interactive media projects?

The range of iMedia projects just seems to expand constantly and it makes it hard to define exactly what a project type is. No one has to face this dilemma as much as those running iMedia awards. Every year they scratch their heads to come up with categories that match what companies are producing. Similarly iMedia companies scratch their heads to understand which category to put which project in as they usually just define the project by client name.

November is historically the month when many iMedia awards take place in our industry so it’s a good time to review this question. It is fascinating to see how diverse the projects are no matter what the award categories are called. There still seems to be a dilemma about denoting projects according to
  1. the business sector of the client
  2. the technical/media use of the application, or
  3. the creativity of the media use.
That’s the old commerce versus techie versus creative bias that's been there from the beginning. Which set of skills dominates? Luckily there is a better blending and recognition of each other’s expertise now than previously. There is more of a team spirit than conflict of mindsets.

If we analyse the award categories across four of the main players we get a good grasp of the diversity of iMedia project types. Of course, we do need to concede that the organisers have to also pay attention to how to attract the most entries by the choice of category. Here goes then!

BIMA (British Interactive Media Association) is a generalist organisation representing the iMedia industry in the UK. It has 24 awards and splits the categories into Sectors, Disciplines and Premium. The Sectors are clearly business-focused – Branding, Business-to-business (b2b), Corporate, Entertainment, Leisure and Culture, Public Life. The disciplines are less focused and cover business thrust (commerce), platforms (techie), and creative use of the platforms. It’s here in the ‘disciplines’ that the traditional multi-disciplined factions of iMedia appear. Their Disciplines are: Advertising, Community Building, Direct and Targeted Marketing, Educational and Outreach, Engagement, Games, Integrated Campaign, Mash-ups and Data Visualisation, Mobile, Multi-platform, Self Promotion, Social Media/PR, Student and Viral. Their Premium Awards are strongly iMedia creative but also nominate a creative business for recognition of its contribution. For the awards see: www.bimaawards.com.

IMRG (Interactive Media and Retail Group) awards naturally have to focus on its membership of retailers, and the categories reflect this. But retailing is a strong, general iMedia sector so they are also represented in other awards groups without being so identifiable. These 15 awards are split across size of retailer probably in recognition that the size affects the budget, use of media and type of solution that the iMedia project can offer, types of platform used and creative use of media positively affecting the bottom business line. See their web site for specifics: www.imrg.org.

The Chief Marketer offered 27 PRO awards and their bias is marketing iMedia. They have a predominance of ‘promotion’ projects for awards since that business marketing need is being met across various uses of iMedia. They also specify some awards by platform (cross-platform, web, social, mobile, games, video etc.) and yet others by successful ‘event’ staged, and creative or innovative ideas. Check their awards out at chiefmarketer.com.

Then we have the Europrix awards that keep an eye on youth and innovation. Their finalists need to be from the 40 countries of Europe and aged under 30. This year the judging will be in Austria later this month and there are six categories divided by ethical subject matter.
  1. Fight Poverty, Hunger and Disease
  2. Education for all!
  3. Power 2 women!
  4. Create your Culture
  5. Go Green!
  6. Pursue Truth!
This clearly suits educational institutions and student projects but it’s good that someone looks strongly to the next generation of iMediaites.

Perhaps then there isn’t one answer to the question posed in the title and may never be. It’s an evolving industry so we can only take snap-shots at particular times for now.

Thursday, 23 June 2011

Types of Interactive Media Projects

With the increase in platform availability from web, mobile, and iTV, and the widening of use from business to social media, the range and type of interactive media projects has increased dramatically over the last few years.

This places an added burden on developers since the type of project together with its intended audience shapes the relevant content and interactivity (interface). The platforms dictate their own interface limitations on top of the concept of relevance as well. So, the mix of decisions has escalated, the work with the client to define the scope of the project has splintered, the need for a strong project management hand in the developers has increased.

We had problems enough to define the type of interactive projects in a business context a few years ago. In the end we took a project management stance looking at the context in which they succeeded and what clients had found going wrong. This included things such as the objectives of the business changing from the agreed objectives during the lifetime of the project so that although the project was completed according to the original scope, time and budget, it didn't then meet with the changed business/market direction. We highlighted other dilemmas where the developers knew more about the interactive market needs than the clients, but the clients didn't listen and then the ultimate project was found by them not to work in the market as they wanted. Finally, we admitted that sometimes projects don't succeed because the users find them too problematic to use. This might occur because the clients dictated the interactive interface without understanding or trialling use, or that the developers didn't stress this as an absolute so that their design didn't function as it should.

We went on to define the type of project an interactive company does according to where their time was spent. This fell under the categories: client, bread and butter, investment projects, Maintenance projects, quick fix, R and D, Good will, Pitches/tenders. (See Chapter 1 of Managing Interactive Media: Project management for Web and Digital Media.)

How one categorises the type of project depends on many factors. Although our concept remains good in principle, it needs expanding perhaps. But where you spend your time and effort might still work for you as a company.

The only other place we can hope to see a definition of project types might lie in the categories of awards put forward by the interactive associations. Take a quick look at these because each awards group defines them very differently and/or concentrate on particular aspects of development. It's fascinating – well we think so. Maybe it'll encourage you to enter some of your projects for awards. Many categories are still open for 2011. Good luck.
  • BIMA (British Interactive Media Association)
  • IMA (Interactive Media Awards)
  • IMRG (Interactive Media in Retail Group)
  • Europrix